Sonic Jump is a vertical platformer released on iOS on October 18, 2012. It is based on an older mobile phone game of the same name released in 2006.
While games in the Sonic the Hedgehog series commonly involve running from side to side, Sonic Jump involves no running, but rather, Sonic jumping through the levels vertically to get the top of the level. The player controls Sonic by tilting the iOS device left or right. Sonic jumps automatically, though a "double jump" move can be used upon tapping the touchscreen. Rings are collected throughout the levels, and accumulated rings can be used to purchase further content in the game, such as items or additional playable characters.
The game contains two play modes; "Story Mode", which has preset levels with an end goal, and "Arcade Mode", which has randomly created levels that go on endlessly, with the purpose being to make it as far as possible through the level.
The game is a remake of a 2006 Sonic game of the same name. The original version of the game was developed by Sega Mobile for the T-Mobile Sidekick phone, and only contained six levels.
The new version of the game was first teased by Sega on October 5, 2012. It was then announced, and released, less than two weeks later, on October 18, 2012. The game's first update, containing the "Blue Sky Zone" of twelve new levels, a new playable character was released on November 26, 2012. This update also included a new "Global Challenge" mode, which pools in all player's gameplay heighth results, with the end goal being able to match the equivalent distance of Earth to the Moon.Completing the global challenge would unlock another character. Another update was added on December 19, 2012. It added two new characters - (Rouge the Bat) and (Silver the Hedgehog), and turned Act 6 into a Boss Act.
The game was released for Android on December 21, 2012.
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